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key_terms [2022/09/09 01:39] adminkey_terms [2026/01/30 05:03] (current) – ↷ Links adapted because of a move operation 74.7.227.41
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-====== Key Terms ======+====== Key, Perceptive Coins: ======
  
-//Subtitle//+===== Time Periods =====
  
-**Aim:**+**The Ancients **- Forgotten time of unreplicable Achievements.
  
-===== Key, Perceptive Coins=====+**[[lore:timeline:the_unshakable_past:the_void|The XXXX Year Blank/Void/The Void Century ]]**- A period of forgotten times that detached **The Ancients** from documented, recent history.
  
-%%**The Ancients **- Forgotten time of unreplicable Achievements.%%+**The Old Kingdom** - Chaotic time of division and turmoil.
  
-%%**The XXXX Year Blank/Void/The Void Century** - A period of forgotten times that detached **The Ancients** to documented, recent history.%%+**The War** - A great conflict of disaster that swallowed the known world.
  
-%%**The Old Kingdom** - Chaotic time of division and turmoil.%%+**The Modern Kingdom** - Stable time of unity and prosperity. The conventional setting for the game.
  
-%%**The War** - A great conflict of disaster that swallowed the known world.%% 
  
-%%**The Modern Kingdom** - Stable time of unity and prosperity. The conventional setting for the game.%%+===== Faction, Culture & People =====
  
-\\+//**Note: **The following terms each somewhat constitute all three types. //
  
-%%**The Knightly Orders** - Groups of people devoted to a cause and/or servitude.%% 
  
-%%**The Church** - The prevailing religious force. Not to be mistaken for the clergy.%%+==== Culture ====
  
-%%**The Academy** - The prevailing moderator and progenitor of all magical affairs.%%+**The Knightly Orders** - Groups of people devoted to a cause and/or servitude.
  
-%%**The Orthodox **- The commonly accepted: (i.emorals, senses)%%+**The Light** - An ambiguous faith of everything good bordering on religion and philosophy.
  
-%%**The Unorthodox** - The commonly rejected: (i.e. taboos, discrimination)%%+==== Faction Power ====
  
-%%**The Tribes/Clans** - The civilizations/societies outside of the conventional kingdoms.%%+**The Church** - The prevailing religious force. Not to be mistaken for the clergy.
  
-%%**The Hidden Society **- The secluded societies.%%+**The Academy** - The prevailing moderator and progenitor of all magical affairs.
  
-%%**The Far Lands/East/West/North/South** - A isolated society rarely in contact with the conventional kingdom.%%+**The Orthodox **- The commonly accepted: (i.emorals, senses)
  
-\\+**The Unorthodox** - The commonly rejected: (i.e. taboos, discrimination)
  
-%%**The Great Sages** - A group of geniuses and/or philosophers.%%+**The Tribes/Clans** - The civilizations/societies outside of the conventional kingdoms.
  
-%%**The Holiness **- The leading figures (spiritual) of an ideal.%%+**The Hidden Society **- The secluded societies.
  
-%%**The Dark Lord/Overlord** - An villainized, faction figure of an unknown, if not otherworldly foriegn race, culture, and/or civilization. Notably appropriated characteristics are the fundamental opposition in the innocents’ values, failure to understand or emphasize humanly and exercises the utmost savagery. Occasionally a literal personification of the force of nature. Regardless of accuracy, the existence of **The Dark Lord** implies ambition which upsets the status quo. Thus attracts animosity, sometimes by **The Academy**, sometimes by **The Church**, sometimes by **The Modern Kingdom**. Without differences, a rational in just opposition is fabricated.%%+**The Far Lands/East/West/North/South** - A isolated society rarely in contact with the conventional kingdom.
  
-%%**The Nobility** - The privileged men/folks, commonly educated (with resounding reasons).%%+==== People ====
  
-%%**The Mass** - The common men/folks, commonly uneducated (with resounding reasons).%%+**The Great Sages** - A group of geniuses and/or philosophers.
  
-%%**The Light** - An ambiguous faith of everything good bordering on religion and philosophy.%%+**The Holiness **- The leading figures (spiritual) of an ideal.
  
-\\+**The Overlord** - An villainized, faction figure of an unknown, if not otherworldly foriegn race, culture, and/or civilization. Notably appropriated characteristics are the fundamental opposition in the innocents’ values, failure to understand or emphasize humanly and exercises the utmost savagery. Occasionally a literal personification of the force of nature. Regardless of accuracy, the existence of **The Dark Lord** implies ambition which upsets the status quo. Thus attracts animosity, sometimes by **The Academy**, sometimes by **The Church**, sometimes by **The Modern Kingdom**. Without differences, a rational for just opposition is fabricated. 
 + 
 +**The Nobility** - The privileged men/folks, commonly educated (with resounding reasons). 
 + 
 +**The Mass** - The common men/folks, commonly uneducated (with resounding reasons). 
 + 
 +**[[lore:monster:goblin_bible|The Goblin]]** - An ostracised identification of people with "inhuman" features that cannot even be accurately ascertained by The Acadamy. Hence forth have birthed many prejudices that self-forfills. Meanwhile, ostracised individuals bond and form their own culture detached from **The Modern Kingdom**.
  
  
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key_terms.1662701988.txt.gz · Last modified: 2022/09/09 01:39 by admin