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| the_setting_in_one_page [2022/09/24 09:57] – dumplingisnice | the_setting_in_one_page [2025/08/27 09:32] (current) – [Ten Truths of the World] dumplingisnice | ||
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| **Aim: **To summarise the entirety of the Alice Saga Setting as a " | **Aim: **To summarise the entirety of the Alice Saga Setting as a " | ||
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| + | ===== The One Above All ===== | ||
| + | |||
| + | - **The Overlord **reigns unquestionably as the one true sovereign. | ||
| ===== Ten Truths of the World ===== | ===== Ten Truths of the World ===== | ||
| - **The Nature** of the world seeks to expunge humanity. | - **The Nature** of the world seeks to expunge humanity. | ||
| - | - **The Ancient** screams | + | - **The Ancient** screams from within relics and myths. |
| - **The Modern Kingdom** is peacefully bitter with grudges. | - **The Modern Kingdom** is peacefully bitter with grudges. | ||
| - **The War** was snuffed by a supreme power with a draconian boot. | - **The War** was snuffed by a supreme power with a draconian boot. | ||
| - | - **The Void Century** reveals a taboo reality. | + | - **The Void** reveals a taboo reality. |
| - **The Knightly Order** is the new paradigm of a healthy realm. | - **The Knightly Order** is the new paradigm of a healthy realm. | ||
| - | - **The Academy **proliferates Magic into the air we breathe. | + | - **The Academy** proliferates Magic into the air we breathe. |
| - | - **The Unorthodoxy** lurks as they always were, and will be. | + | - **The Unorthodoxy** lurks in everything, everywhere, every time. |
| - | - **The (Orthodoxy) Church(es)** scrambles to assert | + | - **The Orthodoxy** scrambles to assert |
| - | - **The History of the World** always | + | - **The Dungeoneers** are always |
| - | **The Nature** of the world is to serve the wilful wishes of Alice. For now, it is to make her whole. | + | **The Nature** of the world is to serve the wilful wishes of Alice. For now, all things desires |
| - | **The Modern Kingdom** is the amalgamation | + | **The Ancient** is the home of relics and the reality |
| - | **The War** and the memories | + | **The Modern Kingdom** is the amalgamation |
| - | **[[faction: | + | **The War** and the memories of it haunt the present |
| - | Kingdoms rise and fall. Life goes on, but their legacy lingers like a lucid lie. For better or worse, most gather for survival, some for their own agendas under a false flag, and very few still chase the fleeting dream of through promises and esoteric traditions. | + | **[[lore: |
| - | **[[faction: | + | **[[faction: |
| - | **[[faction: | + | **[[faction: |
| - | **Dungeoneers** are born from the known and are yet only made from the unknown. The discipline of Dungeoneering took root in a world that required scapegoats. Anyone is a dungeoneer if they forfeited their lives to seek curiosities from the unknown abyss. From the unknown, one might find opportunities | + | **[[faction: |
| + | Their Idol in return, as **the **one true Idol. | ||
| + | )). | ||
| + | |||
| + | **Dungeoneers** are born from the known and are yet only made from the unknown. The discipline of Dungeoneering took root in a world that required scapegoats. Anyone is a dungeoneer if they forfeited their lives to seek curiosities from the unknown abyss. From the unknown, one might find opportunities | ||
| * During **The Ancient**, innocent curiosity drove humanity out of [[lore: | * During **The Ancient**, innocent curiosity drove humanity out of [[lore: | ||
| * During **The War**, kingdoms scrambled every nook and cranny for any hope of an edge. | * During **The War**, kingdoms scrambled every nook and cranny for any hope of an edge. | ||
| - | * During **The Modern Kingdom**, lords scrambled for a foothold in the Overlord’s favour. | + | * During **The Modern Kingdom**, lords scrambled for a foothold in **The Draconian |
| - | * And who knows what transpired during **The Void Century**? | + | * And who knows what transpired during **The Void**? |
| * In the future, maybe we'll return to the old frontiers of The Wunderkammer. | * In the future, maybe we'll return to the old frontiers of The Wunderkammer. | ||
| + | ===== The Four Idols Must Perish ===== | ||
| + | |||
| + | * If **Alice **perishes, the reality collapses into a box. | ||
| + | * If **Maple **perishes, the future is lost, and the world freezes. | ||
| + | * If **Saint Marrowlyth** perishes, the promised land cannot be reached. | ||
| + | * If **The Church **perishes... Not a thing changes. | ||