====== Key, Perceptive Coins: ====== ===== Time Periods ===== **The Ancients **- Forgotten time of unreplicable Achievements. **[[lore:timeline:the_unshakable_past:the_void|The XXXX Year Blank/Void/The Void Century ]]**- A period of forgotten times that detached **The Ancients** from documented, recent history. **The Old Kingdom** - Chaotic time of division and turmoil. **The War** - A great conflict of disaster that swallowed the known world. **The Modern Kingdom** - Stable time of unity and prosperity. The conventional setting for the game. ===== Faction, Culture & People ===== //**Note: **The following terms each somewhat constitute all three types. // ==== Culture ==== **The Knightly Orders** - Groups of people devoted to a cause and/or servitude. **The Light** - An ambiguous faith of everything good bordering on religion and philosophy. ==== Faction Power ==== **The Church** - The prevailing religious force. Not to be mistaken for the clergy. **The Academy** - The prevailing moderator and progenitor of all magical affairs. **The Orthodox **- The commonly accepted: (i.e. morals, senses) **The Unorthodox** - The commonly rejected: (i.e. taboos, discrimination) **The Tribes/Clans** - The civilizations/societies outside of the conventional kingdoms. **The Hidden Society **- The secluded societies. **The Far Lands/East/West/North/South** - A isolated society rarely in contact with the conventional kingdom. ==== People ==== **The Great Sages** - A group of geniuses and/or philosophers. **The Holiness **- The leading figures (spiritual) of an ideal. **The Overlord** - An villainized, faction figure of an unknown, if not otherworldly foriegn race, culture, and/or civilization. Notably appropriated characteristics are the fundamental opposition in the innocents’ values, failure to understand or emphasize humanly and exercises the utmost savagery. Occasionally a literal personification of the force of nature. Regardless of accuracy, the existence of **The Dark Lord** implies ambition which upsets the status quo. Thus attracts animosity, sometimes by **The Academy**, sometimes by **The Church**, sometimes by **The Modern Kingdom**. Without differences, a rational for just opposition is fabricated. **The Nobility** - The privileged men/folks, commonly educated (with resounding reasons). **The Mass** - The common men/folks, commonly uneducated (with resounding reasons). **[[lore:monster:goblin_bible|The Goblin]]** - An ostracised identification of people with "inhuman" features that cannot even be accurately ascertained by The Acadamy. Hence forth have birthed many prejudices that self-forfills. Meanwhile, ostracised individuals bond and form their own culture detached from **The Modern Kingdom**.